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RELEASE NOTES 1.2.5

Get ready for the most intense challenge yet—Titan Arena has arrived! This new skill-based competitive mode lets you take control of mighty Titans, battling it out for huge rewards. Enter the arena with Voxite, a brand-new in-game currency to fuel your Titan Arena adventures and unlock even more opportunities for victory. The Knight and Priest also see exciting new abilities and balance tweaks to enhance gameplay. Grab your Voxite and prepare for epic showdowns—Titan Arena is where the true champions rise!

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UPDATE HIGHLIGHTS

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HIGHLIGHTS

  • Titan Arena launched: A new competitive mode where players control Titans, with Voxite entry and big rewards for winners.
  • ■ Voxite Currency introduced: A new in-game currency for participating in the Titan Arena, with Blue and Gold Voxite for different uses.
  • ■ Six new status effects added to the Titan Arena for deeper strategic gameplay.
  • ■ Blood Magic mechanic introduced for Titans, allowing powerful abilities at the cost of Health.
  • ■ Knight and Priest receive new abilities!
  • ■ Minor balance changes to various classes.
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GAME SERVICES

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REWARD SYSTEM

Introducing Voxite

Voxite is a new in-game currency designed to improve reward versatility and enhance player spending dynamics. Voxite exists in two forms:

  • ■ Blue Voxite
    • • Earned by playing in the Draft Arena.
    • • Used as an entry fee for the Titan Arena.
  • ■ Gold Voxite
    • • Earned by winning battles in the Titan Arena.
    • • Can be spent to Enter the Titan Arena .
    • • Purchasable in the Tavern at a rate of 1 Voxel = 100 Gold Voxite (minimum purchase: 1 Voxel).
    • • Purchasable in-game with Digital Voxel.
    • • Exchangeable for Digital Voxel (minimum 100 Gold Voxite required per exchange).
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GAMEPLAY

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GENERAL

Now Introducing: Titan Arena
  • ■ The Titan Arena a new skill-based competitive mode, where players battle using Titans instead of their own Voxies. Players must spend Voxite to enter, and the winner takes 90% of the total entry Voxite as a reward.
  • ■ Entry Requirement: Minimum 400 Voxite to participate.
  • ■ Voxite Access: Players can obtain Voxite from the Draft Arena, Tavern, or in-game purchases.
New Mechanic: Blood Magic
  • ■ Some Titans in the Titan Arena now wield Blood Magic, a powerful ability system that consumes Health Points (HP) instead of Magic Points (MP) to cast spells.
  • ■ Blood Magic allows Titans to unleash devastating attacks and abilities at the risk of their own survival.
New Status Effects

The Titan Arena now features six new status effects, adding more tactical depth to battles:

  • ■ Might – Increases weapon damage by 40% for 3 turns.
  • ■ Cripple – Reduces weapon damage by 40% for 3 turns.
  • ■ Surge – Increases ability damage by 40% for 3 turns.
  • ■ Daze – Reduces ability damage by 40% for 3 turns.
  • ■ Sunder – Reduces enemy armor by 40 for 2 turns, making them more vulnerable.
  • ■ Undeath – Grants the Undead trait to one of your Voxies for 5 turns.
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CHARACTERS

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CLASSES

Time Mage
  • Cease and Desist
    • • Proc Chance increased from 50% to 60%.
  • Impede
    • • Proc Chance increased from 70% to 80%.
  • Quicken
    • • Proc Chance increased from 70% to 80%.
Knight
  • Disarm

    • • Magic cost increased from 60 to 65.
    • • Damage increased to 125% weapon damage.
  • Jeopardize

    • • Magic cost increased from 25 to 40.
    • • Damage increased to 125% weapon damage.
  • NEW Lash Out

    • • Magic Cost: 55
    • • Range: 1
    • • AoE attack pattern
    • • Damage: 105% weapon damage
Ninja
  • Backstab
    • • Magic cost decreased from 75 to 65.
Priest
  • Second Chance

    • • Added Effect: Regen
    • • Magic cost decreased from 85 to 75.
  • NEW Holy Fire

    • • Magic Cost: 55
    • • Range: 3
    • • Holy damage: 38 to 50.
    • • AoE attack pattern
    • • 85% chance to Burn
Warrior
  • Whirlwind
    • • Damage increased to 115% weapon damage.

Necromancer
  • Affliction
    • • Now AoE instead of Single Target.

Squire
  • Cleansing Banner
    • • Renamed Frontline Bartender to Cleansing Banner

Drako
  • Fire Bomb
    • • Increased Damage from 13-30 to 30-50
Hawknight
  • Wing Slash
    • • Wing Slash can no longer self target.
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